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Subject: Elder Red Warband ideas

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Darth Torment
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Toronto, Ontario CANADA

10/09/2008 4:40 PM  
Just got an Elder Red, and trying to come up with a warband...this is what I have so far.

Elder Red Dragon
Skull Cleave Warrior
Gnome Trickster
Astral Stalker
Farmer

5 activiations

Activations is an issue.

Elder red is the obvious beat, getting extra attacks from the Gnome trickster via Snake Swiftness and uses his other bag of tricks to assist warband
Skullcleave is there for fodder, Astral Stalker slows opponents and offers ranged attack
Farmer is filler

Any suggestions?

Thank you!






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Lord_rock
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10/09/2008 7:29 PM  
so has there been a ruling about more than one dragonkith riding each dragon? Either way mount up! As always an Eab is awesome but the the Skyfire can increase ac too.

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Temysry
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10/09/2008 7:48 PM  
Posted By Lord_rock on 10/09/2008 7:29 PM
so has there been a ruling about more than one dragonkith riding each dragon? Either way mount up! As always an Eab is awesome but the the Skyfire can increase ac too.


Of course, the Dragonkith isn't in Borderlands (nor is it legal in Standard tournaments) so it's a moot point in this case.  It is interesting, however, that there doesn't seem to be anything in the rules which prevents multiple riders on a single mount.  Of course, all of the wording is singular which alludes to the fact that there should be one rider and one mount.  I think it's pretty safe to assume this will be the case.

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Temysry
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10/09/2008 8:14 PM  

With respect to the warband presented, it would be worthwhile to try and get more activations so that on the first round of engagement you can swoop the dragon in last and prevent a retaliation.

Of all the pieces in the warband, I think the Astral Stalker is doing the least for you.  I believe you'd get more out of a cheaper piece and increasing/upgrading fodder with bodyguards:

Elder Red Dragon
Skullcleave Warrior
Gnome Trickster
Free League Ranger (gives you CR3...)
Merchant Guard x2
Goblin Runner
Farmer

That gets you up to 8 activations at least.  An interesting strategy might be to use the Elder Red and Skullcleave to take out any enemies with area attacks while at least one Merchant Guard hides in the back.  You could then have the Gnome use his second invisibility on the Merchant Guard which would effectively give him conceal 11 against any sort of melee or ranged attacks when bodyguarding the dragon.

Although the stats for Bloodwar are not final yet, it seems that the Free League Ranger's "Zealous Follower" ability will also give the champion in question (the Elder Red, in this case) an additional use of his champion powers.  In this warband, it would mean another 50 VP for a total of 150 VP if you get the timing right (another incentive to use lower-cost creatures).


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Darth Torment
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Toronto, Ontario CANADA

10/09/2008 9:48 PM  
Yeah that seems like a good idea...and boosts activiations as well!
I wonder in an additional Trickster may be better...get 2 more snake swiftness, slides and invis.

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Temysry
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10/10/2008 8:29 AM  
Posted By Darth Torment on 10/09/2008 9:48 PM
Yeah that seems like a good idea...and boosts activiations as well!
I wonder in an additional Trickster may be better...get 2 more snake swiftness, slides and invis.


If you want to go that route, I'd consider dropping the Skullcleave to fit it in.  That way you get to 10 acts as well by using the extra points for another Merchant Guard and Goblin Runner.

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Sirohk
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10/12/2008 6:29 AM  

Until Bloodwar and Vintage play become legal, Gnome Trickster is not usable.Â

If I were to run an Elder Red Dragon warband, I might run something like this:

ERD 386
Eternal Blade 54
Orc Wardrummer 19
Fist of Moradin 12
x4 Merchant Guards 24
Farmer
Goblin Runner

500 pts, 10 acts

Maps: Hellspike, Evermelt, Magma Keep




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Darth Torment
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Toronto, Ontario CANADA

10/12/2008 9:08 AM  
Posted By Sirohk on 10/12/2008 6:29 AM

Until Bloodwar and Vintage play become legal, Gnome Trickster is not usable.Â



I thought Vinatge referred to the 1.0 game, but in this context I am not so sure anymore.

What does "vintage" mean?


Bloodwar is going to be lega for 2.0 soon, and he have an idea for the stats for it in 2.0  hence why I included it in my build.

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Temysry
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10/12/2008 10:05 AM  
Posted By Darth Torment on 10/12/2008 9:08 AM
Posted By Sirohk on 10/12/2008 6:29 AM

Until Bloodwar and Vintage play become legal, Gnome Trickster is not usable.Â



I thought Vinatge referred to the 1.0 game, but in this context I am not so sure anymore.

What does "vintage" mean?


Bloodwar is going to be lega for 2.0 soon, and he have an idea for the stats for it in 2.0  hence why I included it in my build.


Vintage is still 2.0 but uses all available statted minis.  Standard only uses the most recent sets according to an ongoing rotation.  The restatted Bloodwar pieces will be legal for Vintage play only (and therefore will not ever be legal for Standard Epic tournaments).

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Darth Torment
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Toronto, Ontario CANADA

10/12/2008 10:11 AM  
So for tournament play purposes, not EVERY mini available (in 2.0 as an example) is allowed in play?? How does that make sense?  And why would the legal tournament circut need to dictate what they want used in play? Seems a little fudged to me.- either that or WOTC sanctions them, and it is just an angle to drive/push profits.  I dont play tournmanet, just causal.
Or is vintage and standard both "tournament" legal?

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Temysry
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10/12/2008 2:51 PM  
Posted By Darth Torment on 10/12/2008 10:11 AM
So for tournament play purposes, not EVERY mini available (in 2.0 as an example) is allowed in play?? How does that make sense?  And why would the legal tournament circut need to dictate what they want used in play? Seems a little fudged to me.- either that or WOTC sanctions them, and it is just an angle to drive/push profits.  I dont play tournmanet, just causal.
Or is vintage and standard both "tournament" legal?


Tournaments can be sanctioned as either Vintage or Standard which then dictates which minis are allowed.  Officially, the reason is that powerful older minis become much harder to get a hold of and could discourage newer players if you "had" to have them in order to win at tournaments.  The Standard format will only allow minis from the past year or so (it's always the 3-5 most recent sets + allstars and formally spelled out by the DCI floor rules).  Therefore, as time goes on, some minis get rotated out of standard as new sets get introduced.  Vintage, on the other hand, allows all minis which have been statted for 2.0.  When older sets get restatted (Bloodwar and earlier) they will be legal for the Vintage format only.

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