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IANKAVIK Warrior
 211 Posts



 COLOMBIA
 | | 09/08/2008 10:11 AM |
| Hi.
I played warbands with TBA in 200, 400 and 500 pts and i won all the tournaments with them.
This was the warbands:
200 PTS
Skullcleave Warrior x 3 TBA x 1 Merchant Guard x 2 Goblin Runner x 1
400 PTS
Storm Silverhand x 1 Militia Archer x 1 Wild Elf Warsinger x 1 Runecarver Eidolon x 1 Skullcleave Warrior x 2 TBA x 3
500 PTS
TBA x 6 Militia Archer x 2 Mercenary General x 1 Runecarver Eidolon x 1 + Militia Archer x 1 (MC)
In all the cases (except against Elminster + Raistlin 200 Pts Warband) i won easily. Even in 500 Pts against Epic Miniatures.
I guess that TBA warbands are a "nightmare" extremely hard to be beated. I have been playing with them in at least 25 different games and i lost just 1 of them just for invasion points.
Can someone post some warband in any format 200, 300, 400 and 500 pts that could beat those warbands | | | |
| Dordledum Commander
 3398 Posts



 Netherlands
 | | 09/08/2008 10:16 AM |
| I was expecting the Blackguard on Nightmare in combo with the TBA, based on the title of the thread.
I think a few warbands can beat TBA and 2 Skullcleaves, but a lot depends on map choice as well in that case. If you can get close to TBA with 2 Skullcleaves, or Thrall and 1 Skullcleave, it's gone. Or stagger it with the Rakh Baron, only basic attacks allowed. The thing about pieces like TBA is to kill them fast before they can doo much, and bodyguarding of course.
D. | | Member of the Bearded Devils Champion of the Huge Spider (WotDQ 46/60), A New Umber Hulk (DoDe 57/60), and the Orog Fighter! | |
| Lord_rock Underboss
 2022 Posts



 Portland OR
 | | 09/08/2008 11:21 AM |
| | bring 2 blood golems and go to town. It'll take forever to get there but you'd be surprised by how tough those guys are. | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| IANKAVIK Warrior
 211 Posts



 COLOMBIA
 | | 09/08/2008 12:40 PM |
| Posted By Lord_rock on 09/08/2008 11:21 AM bring 2 blood golems and go to town. It'll take forever to get there but you'd be surprised by how tough those guys are. Â Yes, but i mean i want to know a warband (complete) that can play in any map, and still remain being competitive. Blood golem seems to be a decent miniature and hard to destroy with TBA. | | | |
| Sirohk Commander
 3930 Posts



 USA
 | | 09/08/2008 2:07 PM |
| Posted By IANKAVIK on 09/08/2008 10:11 AM Hi.
I played warbands with TBA in 200, 400 and 500 pts and i won all the tournaments with them.
This was the warbands:
200 PTS
Skullcleave Warrior x 2 TBA x 1 Merchant Guard x 2 Goblin Runner x 1
In all the cases (except against Elminster + Raistlin 200 Pts Warband) i won easily. Even in 500 Pts against Epic Miniatures.
I guess that TBA warbands are a "nightmare" extremely hard to be beated. I have been playing with them in at least 25 different games and i lost just 1 of them just for invasion points.
Can someone post some warband in any format 200, 300, 400 and 500 pts that could beat those warbands? What else is in your 200 pt warband? You only have 161 points there.  Thrall? A Champion? I like your warband with the Rakshasa,  Human Blackguard, or Merc General with another Merchant Guard.Â
I do agree that TBA waarbands are very strong and tough to beat (especially on the Championship maps). But in an open meta with all maps available, TBA is a little less powerful.Â
IMO your 200 pt TBA warband can be beat relatively consistently by Triple Oni:
EB x3 Oni x3 Merchant Guards x2 Goblin Runners
With Human Hate on the Onis from the EB, Merchant Guards and Skullcleaves go down pretty quickly.Â

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
| IANKAVIK Warrior
 211 Posts



 COLOMBIA
 | | 09/09/2008 2:23 PM |
| | Sorry, was 3 Skullcleave Warriors!!!! | | | |
| Lord_rock Underboss
 2022 Posts



 Portland OR
 | | 09/09/2008 5:49 PM |
| | 200pts 2 blood golems might be a bit much. In 300 or 500 go for it though. I personally like the Duergar slaver for the invis and the +20dmg to an att. Also, he helps out other UD champs. You need your own threat to draw fire and to deal dmg while you slough across the map. It really just depends on what you have availible and your playstyle past that. So what point cost do you plan to play at | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| rar Skirmisher
 26 Posts



 | | 09/16/2008 10:33 AM |
| 500 pts:
Merc Gen - Delver Sergeant VID x3 Merchant Guard Farmer Map: Hellspike
If it wins map, you are in trouble. Potentially 60 damage (enough to wipe out TBAs, and pretty much guaranteed to wipe out your MAs) from Ice Storm x3 (potentially before you get to act, if this band wins init and uses the delver sergeant's CP) right off the bat. After that, the VIDs can hide in/behind the smoke, then come out and blast you with Cones of Cold clean up. At +18, TBAs need 14 to hit the VIDs, and the merchant guard can eat one burst, so it will be hard to keep all 3 VIDs confused before they can pick off the survivors.
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| IANKAVIK Warrior
 211 Posts



 COLOMBIA
 | | 09/16/2008 11:32 AM |
| | Yes, definitively, that is a very competitive warband, i guess i have no chance against them!!! | | | |
| Darth Torment Warrior
 202 Posts



 Toronto, Ontario CANADA
 | | 09/16/2008 12:45 PM |
| | I am getting 2 TBA and looking forward to trying them out!! | | Completed trades: 16 Pending Trades: 0 Trade feedback thread: http://maxminis.com/Forums/tabid/104/forumid/53/postid/807160/view/topic/Default.aspx | |
| IANKAVIK Warrior
 211 Posts



 COLOMBIA
 | | 09/16/2008 12:47 PM |
| Posted By rar on 09/16/2008 10:33 AM 500 pts:
Merc Gen - Delver Sergeant VID x3 Merchant Guard Farmer Map: Hellspike
If it wins map, you are in trouble. Potentially 60 damage (enough to wipe out TBAs, and pretty much guaranteed to wipe out your MAs) from Ice Storm x3 (potentially before you get to act, if this band wins init and uses the delver sergeant's CP) right off the bat. After that, the VIDs can hide in/behind the smoke, then come out and blast you with Cones of Cold clean up. At +18, TBAs need 14 to hit the VIDs, and the merchant guard can eat one burst, so it will be hard to keep all 3 VIDs confused before they can pick off the survivors.
Even better, i guess that i have another warband related... and competitive too:
Mer Gen - Wild Elf Warsinger VID x 2 Runecarver Eidolon Rakshasa Baron Fists of Moradin Merchant Guard x 2 Goblin Runner
Map: Hellspike Prison
Strategy: Defense can be arise to 37 by mean of Fist of Moradin and Mercenary General, so TBA must roll 19-20 to hit (+18 attack). Attack from VID could get +24 attack (25 damage radius 3) by Runecarver and Champion Power (Rakshasa Baron). And Merchant Guard are very useful keeping healthy both VID.
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| Lord_rock Underboss
 2022 Posts



 Portland OR
 | | 09/16/2008 12:59 PM |
| | that's the type of 500pt bands I like to see. 1.0 epic didn't ever catch my interest. | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| Board Rider Skirmisher
 47 Posts



 | | 09/16/2008 1:26 PM |
| The best way that I can see getting around the TBAs easily is to use Elf Arcane Archers with Storm and the EB. It would take a bit of strategy to keep the EAA's hidden to allow the Phase Arrows to recharge. If the TBA remains exposed or tries to advance I would attack with the EB or a Human Hated Storm.
200 Storm EB EAA Wild Elf Warsinger Elf Archer x3 Merchant Guard x2
Another option is the Skullcleave Warrior with Hate and Storm Buff taking out the EAA, usingthe 8 points for another MG.
I would multiply figures as the amount of points rose. Map could also be a clincher. Good warband though. The TBA is certainly nasty.
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| Temysry Sergeant
 512 Posts




 | | 09/16/2008 1:31 PM |
| Posted By rar on 09/16/2008 10:33 AM 500 pts:
Merc Gen - Delver Sergeant VID x3 Merchant Guard Farmer Map: Hellspike
If it wins map, you are in trouble. Potentially 60 damage (enough to wipe out TBAs, and pretty much guaranteed to wipe out your MAs) from Ice Storm x3 (potentially before you get to act, if this band wins init and uses the delver sergeant's CP) right off the bat. After that, the VIDs can hide in/behind the smoke, then come out and blast you with Cones of Cold clean up. At +18, TBAs need 14 to hit the VIDs, and the merchant guard can eat one burst, so it will be hard to keep all 3 VIDs confused before they can pick off the survivors.
I actually prefer Evermelt for the map since there is only one start area on each side and the opponent can't split up his forces, anticipating the ice storms. | | A Proud Gelatinous Dude
www.gelatinousdudes.com
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| Knight of the Round Table Thenameless Warlord
 11768 Posts



 The Fortress of Solitude
 | | 09/16/2008 5:19 PM |
| | Funny that one of the lead designers for DDM was against the TBA stats as we have them today. It's a shame he didn't get his way. | | Over 270 successful online DDM trades. | |
| rar Skirmisher
 26 Posts



 | | 09/16/2008 8:58 PM |
| You're right, Evermelt is better.
I just see "blindsight" and instantly think "Hellspike". :)
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| IANKAVIK Warrior
 211 Posts



 COLOMBIA
 | | 09/17/2008 7:05 AM |
| Posted By Board Rider on 09/16/2008 1:26 PM The best way that I can see getting around the TBAs easily is to use Elf Arcane Archers with Storm and the EB. It would take a bit of strategy to keep the EAA's hidden to allow the Phase Arrows to recharge. If the TBA remains exposed or tries to advance I would attack with the EB or a Human Hated Storm.
200 Storm EB EAA Wild Elf Warsinger Elf Archer x3 Merchant Guard x2
Another option is the Skullcleave Warrior with Hate and Storm Buff taking out the EAA, usingthe 8 points for another MG.
I would multiply figures as the amount of points rose. Map could also be a clincher. Good warband though. The TBA is certainly nasty.
I don´t know... it doesnt convince me. I guees that they can be beated easily. Remember that 200 pts Warband has 3 skullcleave warriors and 2 merchant guard, and it can be changed for 2 skullcleave warriors and thrall so all the fodders are a good option to thrall and MG can resist the EAA attacks at list for 3 rounds. | | | |
| IANKAVIK Warrior
 211 Posts



 COLOMBIA
 | | 09/17/2008 7:07 AM |
| Posted By Thenameless on 09/16/2008 5:19 PM Funny that one of the lead designers for DDM was against the TBA stats as we have them today. It's a shame he didn't get his way. Yes, i guess that Solamith is the better example: Solamith + Deathpriest of Orcus + eternal Blade + Merchant Guard: A lot of damage that can destroy easily a TBA warband. At least 70 damage in a round!!! | | | |
| Lord_rock Underboss
 2022 Posts



 Portland OR
 | | 09/17/2008 10:45 AM |
| Posted By Thenameless on 09/16/2008 5:19 PM Funny that one of the lead designers for DDM was against the TBA stats as we have them today. It's a shame he didn't get his way.
I would love to hear more about this! I once posted that it was the TBA and not the pyromancer that they meant to errata... Lots of people cited that even with -4 ac and def with 10 less hp they would still play the TBA.
Solamith is a new problem all together... See my spoiler thread and see the dmg potential IN BURST 3 INSTEAD OF TWO! | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| Random Skirmisher
 27 Posts




 | | 10/03/2008 3:52 PM |
| I did a TBA warband.. Only went against 7thwind warband no real ranged enemy.
Tomebound Arcanist(63) Storm Silverhand(57) Eternal Blade(54) Kobold Archer(6) Elf Archer(5) Farmer(3) x5
It did great.
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