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Subject: Ideas for DDM Commons

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greyhaze
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07/25/2008 11:05 AM  
Posted By Alamanther's comeback on 07/25/2008 10:47 AM
I've never seen the point with non-combatant minis, especially now that the game is more centered on combat than ever...


*shudder* yeh, there's an argument that 4e doesn't limit roleplaying.

Well, how bout this, a figure in play that is a; hostage, bystander, obstructions, target, someone in disguise, or even just an unarmed badguy (an unarmed villain does not mean that they are not dangerous, or even just a target for your PCs).


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Anti-Champion of Guns, "Knight of Bugbears", and Joke Champion of Venger.
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Alaska

07/25/2008 11:16 AM  
Here's my wishlist, with most being uncommon/common ideally

Black Pudding
Shrieker
Purple Fungus
Green Slime
A new Myconid
Myconid King (rare)
Cave Fisher (rare)
Mimic (rare)
A new Stirge (common, NOT uncommon...NOT rare...)
Beholder Hive Mother (rare)
Eye of the Deep (rare)
Skeletal Dragon (not a Dracolich) (rare)
Giant (large size) skeleton (rare, possibly uncommon)
Death Knight - Female (rare)
Another Female Zombie since we only have one currently
Fire Beetle
Unarmed Skeleton
Small/Medium scorpions
Orc w/ double-axe
Blink Dog
War Dog AND a regular mutt-type dog
Bartender
Tavern Wench w/ beer steins in hand
Another 'Tavern Brawler' drunk of some sort
Beggar
Nymph/Dryad
Rat Swarm (done in the new med-size, flat sculpt style)
Ant Swarm (done in the new med-size, flat sculpt style)
Vermin Swarm (done in the new med-size, flat sculpt style)
Scorpion Swarm (done in the new med-size, flat sculpt style)
Old Man & Old Woman townsfolk-type minis
Blacksmith
More Arabian, Asian, Tribal, and Egyptian type humanoids/monsters

OK, so some of these would be good to incorporate into sets as we'll get 'normal' equivalents anyways... i.e. generic mage/fighter/ranger type human could be easily replaced with arabian themed mage/fighter/ranger type human, our next zombie could easily be female, etc.

Of course I mainly only RPG so I don't mind seeing noncombatants. A beggar would be really cool, even a couple differnet sculpts - both male, female, young and old - since they are such staples of RPGs. Of course it would be hard to fit those into skirmish but perhaps one in a set now and then would be nice.

I always like seeing commonly encountered minis, especially as UC/C. Things like Cave Fisher, Fire Beetle, Mimic, etc. are all wonderful RPG encounters that I'd use a lot.


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The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong it usually turns out to be impossible to get at or repair.
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- Conan the Barbarian, on what is best in life


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Alaska

07/25/2008 11:19 AM  
Posted By Alamanther's comeback on 07/25/2008 10:47 AM
I've never seen the point with non-combatant minis, especially now that the game is more centered on combat than ever, but Pale Rider's 3 through 15 sound excellent to me. Put me down for one of each!


From an RPG standpoint, at least the campaigns that I normally play/run, townsfolk and noncombatant minis are a real boon - very useful and common encounters for any city-based setting. I was super excited they made the farmer for instance...even if he did only have three fingers.

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- N333


The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong it usually turns out to be impossible to get at or repair.
- Douglas Adams, Mostly Harmless


To crush your enemies, see them driven before you, and to hear the lamentation of the women!
- Conan the Barbarian, on what is best in life


My Website - Be sure to check out my painted minis gallery!


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07/25/2008 11:33 AM  
Posted By greyhaze on 07/25/2008 8:52 AM
Posted By Pale Rider on 07/25/2008 8:08 AM
My votes

1) Female fighter with any weapon but a sword. I can only recall one female fighter with an axe (from Desert of D?) and a spear. Would love to see a greataxe or maul wielding two handed female fighter!

2) Female halfling wizard. Doesn't have to be a common but I would love to see just one.

*snip*


1. I'm guessing you mean fully armoured, cause we have the shadow dancer and doomguard dual wielding. The axe sister from harbinger, axesoldier is fully armoured, hey there's always the champion of yondalla... well, although I agree we need more, there are a smattering of different figs.

3. Isn't the halfling enchanter a female?

4-11. It's unlikely we'll get a strumpet, however, if done cleverly, we could get one without going past a PG rating.

I'd agree with 12-15, except 14 is odd. how about a tax collector instead? ;)

The SD and DG both wield swords however.  I want some variety in weapons!!Â

I am sad that no one has realizeD where I got that aMazinG list of #1 figurEs. ;)

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07/25/2008 12:09 PM  
heheh, clever.


Greyhaze's DDM Spoilers
Champion of a Medium Dog & then a Darkenbeast , Raistlin Majere, Nightmare WDQ25/60, Warduke WD60/60,
Anti-Champion of Guns, "Knight of Bugbears", and Joke Champion of Venger.
Called Shots: Frost Giant in Dangerous Delves.

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Denmark

07/25/2008 12:15 PM  
Posted By Nyarlathotep333 on 07/25/2008 11:19 AM

From an RPG standpoint, at least the campaigns that I normally play/run, townsfolk and noncombatant minis are a real boon - very useful and common encounters for any city-based setting. I was super excited they made the farmer for instance...even if he did only have three fingers.

Don't get me wrong, D&D is much more than a series of combat encounters to me... One of my biggest concerns with 4th edition was that the so-called utility powers would mainly have combat applications. Luckily, those that don't are mostly available as rituals still, so the players have several ways of attacking a given problem, mystery, etc..

That said, I don't put figures on the table until combat breaks out. If the pcs are chatting it up with the duchess, spending at the local bazaar, or even on the lookout for assassins at the ball, I don't place minis to illustrate individuals and numbers. Yeah, the prince might be held hostage or a hysterical woman could across the battlefield to grab her child, but I don't need a specific mini for each type of non-combatant I might think up. And frankly, any non-combatant who remains on the battlemap for more than one round on his own volitation, just to see what happens, deserves to get caught in a fireball. :b

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07/25/2008 12:52 PM  
Guess we just play the game differently.


Greyhaze's DDM Spoilers
Champion of a Medium Dog & then a Darkenbeast , Raistlin Majere, Nightmare WDQ25/60, Warduke WD60/60,
Anti-Champion of Guns, "Knight of Bugbears", and Joke Champion of Venger.
Called Shots: Frost Giant in Dangerous Delves.

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Alaska

07/25/2008 2:12 PM  
Posted By Alamanther's comeback on 07/25/2008 12:15 PM
Posted By Nyarlathotep333 on 07/25/2008 11:19 AM

From an RPG standpoint, at least the campaigns that I normally play/run, townsfolk and noncombatant minis are a real boon - very useful and common encounters for any city-based setting. I was super excited they made the farmer for instance...even if he did only have three fingers.

Don't get me wrong, D&D is much more than a series of combat encounters to me... One of my biggest concerns with 4th edition was that the so-called utility powers would mainly have combat applications. Luckily, those that don't are mostly available as rituals still, so the players have several ways of attacking a given problem, mystery, etc..

That said, I don't put figures on the table until combat breaks out. If the pcs are chatting it up with the duchess, spending at the local bazaar, or even on the lookout for assassins at the ball, I don't place minis to illustrate individuals and numbers. Yeah, the prince might be held hostage or a hysterical woman could across the battlefield to grab her child, but I don't need a specific mini for each type of non-combatant I might think up. And frankly, any non-combatant who remains on the battlemap for more than one round on his own volitation, just to see what happens, deserves to get caught in a fireball. :b


Very true. They don't come into play terribly often. I was thinking along the lines of bar fights, escaping the local bad guy through the streets, etc. Our group (depending on who is GMing) tends to have lots of city plot/encounters so these types of minis can come in real handy for us. Of course I do have a few metal minis for representing these NPCs as well, but it would be nice to see a noncombatant prepainted mini once in a while in my opinion. Not too often though, perhaps one every 2-3 sets or so would be good.


Demonweb Called Shot: Myconid
Feywild Called Shot: Wolf
Champion of the Zombie Black Dragon

- N333


The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong it usually turns out to be impossible to get at or repair.
- Douglas Adams, Mostly Harmless


To crush your enemies, see them driven before you, and to hear the lamentation of the women!
- Conan the Barbarian, on what is best in life


My Website - Be sure to check out my painted minis gallery!


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Denmark

07/25/2008 3:19 PM  
Posted By Nyarlathotep333 on 07/25/2008 2:12 PM[...]but it would be nice to see a noncombatant prepainted mini once in a while in my opinion. Not too often though, perhaps one every 2-3 sets or so would be good.


Then we're in total agreement. I like them too, but I'd rather see variety in the combatants. That is to say, a few non-combatants are welcome, but I don't need every variety represented as minis. A harlot or barmaid is something I would welcome. They're a staple of the genre. Maybe a courtesan with a stilletto for self-defense. And not every wizard or warlock needs be garbed like one - they can be socialites as well, their wands tucked away in their glamourous gowns, seemingly harmless but ready for battle.

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Denmark

07/25/2008 3:24 PM  
Posted By greyhaze on 07/25/2008 12:52 PM
Guess we just play the game differently.

Seriously, do you track every out-of-combat movement by moving around little minis on the table? I would think the game would slow to a crawl. The above example of a fight breaking out in a bar is good, though, and that's where those drunken tavern patron, erh, drunken masters, really shine... 

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07/25/2008 4:02 PM  
ok how about BAZZ draconian i would like that

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07/25/2008 10:24 PM  
Posted By Alamanther's comeback on 07/25/2008 3:24 PM
Posted By greyhaze on 07/25/2008 12:52 PM
Guess we just play the game differently.

Seriously, do you track every out-of-combat movement by moving around little minis on the table? I would think the game would slow to a crawl.


Seriously? No, never claimed to track "every" mini. I like variety in my non-combatants as well as my battlefield minis, and DDM isn't cutting it so far. I'd like 1 non combatant per set, surely 1/60th of a set could be contributed to the lowly non-combatant... as you mentioned a not obviously aggressive miniature that isn't coated in armour, can still pose a potential threat. The Tavern Brawler is ok, so is the dwarven brawler (even if it is a hideous example), but there are many more non combatants that need to be done, especially of the female persuasion.


Greyhaze's DDM Spoilers
Champion of a Medium Dog & then a Darkenbeast , Raistlin Majere, Nightmare WDQ25/60, Warduke WD60/60,
Anti-Champion of Guns, "Knight of Bugbears", and Joke Champion of Venger.
Called Shots: Frost Giant in Dangerous Delves.

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Denmark

07/26/2008 1:30 AM  
Posted By greyhaze on 07/25/2008 10:24 PMI'd like 1 non combatant per set, surely 1/60th of a set could be contributed to the lowly non-combatant... as you mentioned a not obviously aggressive miniature that isn't coated in armour, can still pose a potential threat.

Somewhere in the vicinity of one non-combatant per set would be just about right, I think... I would be especially pleased if that meant 1 less spawn or warforged - though both have been rare lately, thank goodness.

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07/26/2008 9:44 AM  
Amen brotha!


Greyhaze's DDM Spoilers
Champion of a Medium Dog & then a Darkenbeast , Raistlin Majere, Nightmare WDQ25/60, Warduke WD60/60,
Anti-Champion of Guns, "Knight of Bugbears", and Joke Champion of Venger.
Called Shots: Frost Giant in Dangerous Delves.
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